merry christmas sean...
two posts in one day!!!!
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Tuesday, October 28, 2008
response to virtual narration
This essay is a good analysis of what it takes, and how to achieve good visual narration, I enjoy how it relates the fields of literature to the field of film. It is true that art is art, be it literature, painting, music.. all these fields are inter-related more than people are willing to admit, and if you stretch this even further you can begin to see these fields in all facets of life, much like the rhizome analysis the uses about james joyce' works, it can stretch out and move infinitely, but yet its still connected to all points. True taht this is in reference to the narrative, but it is applicable to certain fields, if you look deep enough you can find roots of music in fighting, and roots of painting while you walk. People simply need to open their eyes and realize what they are missing... "its a musical thing and you were supposed to sing and dance all along ;-)(sorry i had to, its an amazing quote)"
I also enjoyed how he discussed the four narrative forms still employed in contemporary media, because its interesting to see what films and stories use what, and in fact, when it comes down to it, even if you wish to transcend these narrative forms, you must know what they are before you can step past them. You have to know the rules before you can break them, otherwise you run the risk of running into cliche after cliche until at last people get up and leave becasue they realize you have no idea what you are doing...
The theory behind interactive cinema is creative, its kind of like a less interactive form of videogames, although I doubt it could ever be mainstream successful due to the fact that most individuals go to cinema to ESCAPE daily lives, not to interact, they want to be told where to go and what to do, they don't want choice, people wish their lives could be as simple as film, where they are told what to do, it removes the difficult part of life if you do not have to choose and possibly deal with the reprecussions of your choice. *note I stated MOST of individuals not all.
Interactive cinema is much akin to those 'choose your own ending' books, what you really do is skip to page blah blah and see if you like that, if not you skip to the other part. I do feel that internet interactive medium will be more successful due to the fact that it is NOT film, people are not trying to escape their lives, well perhaps they are but in a different form, in a riskier form if you will, a form with freedom, with choice. The choice to succeed or to fail. Humanity is evolving...slowly, but it is evolving to a more curious species, or perhaps it is just the more curious of us that decide to give this new medium a go...
response to this article
I also enjoyed how he discussed the four narrative forms still employed in contemporary media, because its interesting to see what films and stories use what, and in fact, when it comes down to it, even if you wish to transcend these narrative forms, you must know what they are before you can step past them. You have to know the rules before you can break them, otherwise you run the risk of running into cliche after cliche until at last people get up and leave becasue they realize you have no idea what you are doing...
The theory behind interactive cinema is creative, its kind of like a less interactive form of videogames, although I doubt it could ever be mainstream successful due to the fact that most individuals go to cinema to ESCAPE daily lives, not to interact, they want to be told where to go and what to do, they don't want choice, people wish their lives could be as simple as film, where they are told what to do, it removes the difficult part of life if you do not have to choose and possibly deal with the reprecussions of your choice. *note I stated MOST of individuals not all.
Interactive cinema is much akin to those 'choose your own ending' books, what you really do is skip to page blah blah and see if you like that, if not you skip to the other part. I do feel that internet interactive medium will be more successful due to the fact that it is NOT film, people are not trying to escape their lives, well perhaps they are but in a different form, in a riskier form if you will, a form with freedom, with choice. The choice to succeed or to fail. Humanity is evolving...slowly, but it is evolving to a more curious species, or perhaps it is just the more curious of us that decide to give this new medium a go...
response to this article
Monday, October 27, 2008
texturing away.
update:
josh is going to update to MAC OSX.5... therefore he can run bootcamp and thus update to Lightwave 9.5. and use the hair tools, saving him many a headache. this will hopefully be taking place over the course of the next day. for now i have will attach an image of some texturing i've been doing, hand painting textures.. they look decent, could be better, could be worse.. but here's one of the images:
*do not pay attention ot the skin texture or the other leather textures, they clearly are not done when compared. soo. thats where i am.
Wednesday, October 22, 2008
so still working like a madman. but i had to post this... almost final txt for the first scene. also working on character txturing however, having some issues in that dep. also working on second scene, experimenting with saslite for hair.. want to see the effects of this, because i've seen some very valid results elsewhere with others using it. plan on using it for the old mans hair, and the grass, starting tonight maybe, have to set up all the other rigs still as well. but i digress, here is the txt.
Tuesday, October 7, 2008
progress..
so i've almost got a character rigged, two characters facial morphs are done... and i've also been steadily working on the back grounds as well, here are two examples, textures are not final however, there is good progress made on them.
~J
for some reason my images are not uploading so i am sending them to you directly via email Sean.
~J
for some reason my images are not uploading so i am sending them to you directly via email Sean.
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